shadowFarPlane
const float shadowFarPlane = 256.0;
Location: any GLSL file
This constant defines the far plane distance for the shadow map, in blocks away from the shadow camera. The default value is 256.0
.
const float shadowFarPlane = 256.0;
Location: any GLSL file
This constant defines the far plane distance for the shadow map, in blocks away from the shadow camera. The default value is 256.0
.