is_on_ground
uniform bool is_on_ground;
This value is true
any time the player is touching the ground and not flying, and false
otherwise (such as when flying, falling, swimming and not touching the bottom, etc).
uniform bool is_on_ground;
This value is true
any time the player is touching the ground and not flying, and false
otherwise (such as when flying, falling, swimming and not touching the bottom, etc).