alphaTestRef
uniform float alphaTestRef;
This value stores the alpha value that Iris recommends you discard pixels bellow. This value is commonly 0.1
, but can change in certain cases (therefore it is recommended to use the uniform over a hardcoded value). The value is also affected by the alphaTest
directive. It is normally used like this:
if (albedoOut.a < alphaTestRef) discard;