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supportsColorCorrection

supportsColorCorrection=<true|false>

Location: shaders.properties

Iris 1.6.4 added support for additional color spaces beyond sRGB (DCI_P3, Display P3, REC2020, and Adobe RGB). This does not allow for outputting HDR values, it simply applies a tonemapping operation in the given color space instead of sRGB.

By default, Iris will assume all shaders output sRGB, and if a different color spaces is selected it will convert the sRGB output to that color space for display. If supportsColorCorrection = true is in shaders.properties however, this conversion will be left up to the shader. In all scenarios, the chosen colorspace is avaliable through the uniform currentColorSpace.