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program.enabled

program.<program>.enabled=<bool_expression>

Location: shaders.properties

This directive can be used to disable a program based on shader options.

Replace:

  • <program> with the program name, including the dimension folder if relevant (e.g. world0/composite2).
  • <bool_expression> with a boolean expression containing shader options. For example, program.deferred.enabled=!BLOOM && (SSR || PARALLAX). true or false can also be used to outright enable/disable a program.