profile
The profile
directive allows defining of profiles, which are preconfigured sets of user options selectable through a <profile>
button in the “Shader Pack Settings” screen. For more info on shader options, see shaders.properties.
Options can be added to the “Shader Pack Settings” screen by adding them to the screen
list as follows:
<name>
should be replaced with the name of the profile, and <list_of_options>
can be replaced with a space separated list of any of the following:
format | description |
---|---|
OPTION:value OPTION=value | set the value of OPTION to value |
OPTION | set boolean option OPTION “on” |
!OPTION | set boolean option OPTION “off” |
profile.PROFILE_NAME | include all options from profile PROFILE_NAME |
!program.PROGRAM_NAME | disable program PROGRAM_NAME , may include dimension (e.g. world1/composite5 ) |
Example
Here’s a free example