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particles.ordering

particles.ordering=<mixed|after|before>

Location: shaders.properties

This controls how particles will be rendered. There are 3 possible options for this value.

  • mixed: Opaque particles are rendered before the deferred pass, and translucent particles are rendered after. This is the default if no deferred passes are present.
  • after: All particles are rendered after the deferred pass. This is the default if there are any deferred passes.
  • before: All particles are rendered before the deferred pass.