particles.ordering
particles.ordering=<mixed|after|before>
Location: shaders.properties
This controls how particles will be rendered. There are 3 possible options for this value.
mixed
: Opaque particles are rendered before the deferred pass, and translucent particles are rendered after. This is the default if no deferred passes are present.after
: All particles are rendered after the deferred pass. This is the default if there are any deferred passes.before
: All particles are rendered before the deferred pass.