Feature Flags
Location: shaders.properties
Feature flags are an Iris system to query the activation state of certain features. To activate them there are two directives that can be placed in shaders.properties
: iris.features.required
and iris.features.optional
. iris.features.required
will throw an error if your device or version of Iris does not support the feature. iris.features.optional
will create a define that can be used to test the availability of such a feature. Additionally the IS_IRIS
define can be used to test if your shader is in Iris or optifine, and always exists.
To use the flags add the following to your shaders.properties
:
The following are currently valid options:
SEPARATE_HARDWARE_SAMPLERS
(required for Separate Hardware Shadow Samplers)
HIGHER_SHADOWCOLOR
(required for Extended Shadowcolor)
PER_BUFFER_BLENDING
COMPUTE_SHADERS
TESSELATION_SHADERS
ENTITY_TRANSLUCENT
(recommended, but not required for Entity Translucent)
SSBO
(required for Shader Storage Buffer Objects)
CUSTOM_IMAGES
(required for Custom Images)
REVERSED_CULLING
(recommended, but not required for Reverse Shadow Culling)
BLOCK_EMISSION_ATTRIBUTE
(recommended, but not required for [Block Emission: at_midBlock.w] as of [iris-1.7.0-snapshotmc1.20.4-a787322])